package net.xiduth.game.player.content.citadels;

import net.xiduth.game.World;
import net.xiduth.game.WorldObject;

/**
 * A constructor for a Building that will be placed on the map.
 * 
 * @author Jae
 */

public class Building {

	/**
	 * 
	 * @param object
	 * @param locX
	 * @param locY
	 */
	public Building(int object, int locX, int locY) {
		World.spawnObject(new WorldObject(object, 1, -1, locX, locY, 0), true);
	}

}
